So, all I need to do is extract エイラ folder from the zip file to GameData folder like this.Īfter that, run the game and the option to choose the ears, hair, clothes, and strikers will appear in you game. I am going to use Eila chara mod from Strike Witches from below. Just copy the mod you want to install to GameData directory inside Sybaris directory. Now that you already have Sybaris in your CM3D2 directory. And you should found GameData, Loader, Plugins, Poses, and Preset directories inside Sybaris directory. Sybaris directory must be one level below CM3D2 directory. So how do you install Sybaris? Just extract the files to CM3D2 root directory. Sybaris can be downloaded from this link : So what the hell? It turns out you need to download Sybaris first and extract it to CM3D2 root directory. Before that, I realize there is no Sybaris folder in CM3D2 directory. You just need to copy the mod files to \Sybaris\GameData in your CM3D2 directory or folder. But actually the steps itself is so easy. It was pretty difficult to find a proper guide to install the Mod without HF Patch. Your preferences might be different from me. It’ll make the game run into less trouble. Other than that, I prefer to keep the game much cleaner from foreign patch, unless it is a mod. Simply because HF patch managed to messed up my game files. You can also unlock trophies if you obtain a TCG card in an event.I was searching for how to install Mod in Custom Maid 3D 2 without HF Patch. Unlocking trophies unlocks cards and also unlocks some features in the game.Transfer customization parts, Yotogi and personalities from CM3D2 to COM3D2.Allow you to create a room for screenshots.Prevent NTR element (Yotogi and H-events) from appearing.You can make the maid server the master too. Allow you to see how a maid serves the customers.Allow you to read general events and H-events (mostly NTR) at any time.You'll need the Casino facility to play the mini-games. You can change the maid that will entertain you and you can also adjust the clothes she wears. Added new mini-games featuring Blackjack and Slots.As for H-events, it is now categorized into the Pure Love Route and the NTR Route. To achieve the 5-star grade, you will have to progress through the main story, in which you will meet 8 new unique maids. Clearing the game now requires you to achieve a 5-star grade instead of achieving a certain level of money. The story's plot will be based on the Idol route. You will start the main story with 3 maids at the start (Pure (Muku), Serious (Majime), and Rindere).Added 3 default scene presets, added default formation setter, etc. More control on facial expression, lighting, object placement (real object and PNGs), and physics. The improved version of Shooting Mode in CM3D2 AKA "Photo Mode".Note that some Extra Maids are required to trigger some events. You also have an option to add Extra Maids to aid your work. You are limited to create up to 7 facilities and some facilities are required to be built to trigger some events. A new system that allows you to build facilities that you desire, so your maids can work on it.You can also change what the maids wear when working at a facility. Add some yotogi training nodes so your maid can boost up the yotogi stat without going through the actual yotogi scene. You can now supervise the same maid two times or two different maids on a day. You can now take activities on either day or night.Added a new mini-game (Rhythm Action), added more options to adjust the environment of the dance, added free-moving camera option, added reaction system to undressing during a dance.You are only required to achieve a certain stat to unlock it. The leveling system for yotogi classes and Maid Examination are now gone. You can now lock the skill level to prevent a skill from leveling up. Added a new reaction system (horny state, which replaces Reason), unique skills, new animations, more voices, more organized categories, and changes to the fetish acquisition system.Added new customization features (facial customization, moles, tattoos), new categories for nails and body presets, and some new features to make customization easier.On November 5, 2021, they released a R18 patch for the Steam version.Ī trial version is available for download as of July 5, 2018. S-Court released a R12 version of the game on May 31, 2019, and they released the English version on July 30, 2019, at their English website (R18 version), Steam (R12 version) and Nutaku (R18 version). The game takes place in a new Empire Club. Like its prequel titles, the point of the game is to train your own custom-made maids through specific activities (mostly H). Custom Order Maid 3D 2 is a maid training and simulation eroge and a sequel to Custom Maid 3D 2.
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How do I find my closest Dealer?ĭrop us an email at or phone StairSteady at 0845 652 88 04 and we can let you know your nearest dealer 8. How long does it take to fit?Ībout 2 hours in normal circumstances, if you have different stairs or specific needs it may be a little longer. If you wish to keep your handrail you can discuss this with your Dealer but you will need a survey to make sure that we can position your StairSteady at the safest and most effective position for you. Sually it will replace your rail so we can position the StairSteady at the best height for you. Does the StairSteady have to replace my existing handrail? No it folds away at both the top and bottom of your stairs 5. They will be happy to discuss this with you. Please be aware though that they may not be able to install for you if they are too far away from your home address. You can look at the symbols shown on the postcode map and see which dealer has a Demonstration Unit. How can I try the StairSteady before I buy? Please talk to your Dealer and they will help you find the best solution for you. What happens if I have more than one set of stairs or if I have a landing in the middle?įor a split set of stairs then we can use a Dogleg unit which is supplied in 2 parts, one for each flight. If you are unsure your local Dealer will come and do a survey for you, this may incur a cost. No as long as the wall has wooden supports. Does it matter if the walls are only stud walls? We can accommodate most stair types and our engineers and staff will be able to offer you an honest opinion on whether the StairSteady is right for you.ġ. The StairSteady can be used by both young and old as well as by multiple users. We have also been able to help people with specific needs such as being partially sighted. We have helped a wide range of people including people who are recovering from strokes, head injuries and chemotherapy as well as people with amputations and long term medical conditions such as M.E., diabetes and obesity. The StairSteady is very flexible and can help people with a wide range of needs it isn’t simply for the elderly and infirm, although it does without doubt help many people in either of these situations. If you are unsure if the StairSteady is for you then why not try one of our Demonstration Units so you can test the StairSteady before you buy. It is quick and easy to install and requires minimal ongoing care. The StairSteady is manufactured in the UK to the highest standards ISO 9000 this is something that is very important to the company. We now sell the StairSteady through a network of local friendly Dealers in the UK and has recently started to branch out into other areas of Europe and Canada. She won, amongst other awards, the prestigious ‘Young Engineer for Great Britain’ for the StairSteady.In 2013 the StairSteady was awarded ‘Best Established Product’ by the British Healthcare Trade Association. The user should be familiar with appropriate codes and safety regulations.The StairSteady was invented by Sheffield girl, Ruth Amos, for her school GCSE course at just 15 years old. Installation: Since the use and installation of the Deslauriers’ Stair Grabber is beyond the knowledge and control of Deslauriers, the proper use of these products is the responsibility of the user. Customer service will contact you with the shipping cost for your order prior to processing any payment. Meets all applicable OSHA and ANSI standards.ĭue to size, this product does not ship via UPS. Removable Steel Safety Guardrail Base for use in other applications. Maximum spacing of eight feet per OSHA spec. Requires 30ft/lbs torque to secure Stair Grabber. Rugged steel construction with internal 1/2” coil rod for strong, positive grip.Īdjustment screw allows for use up to a 16” slab. Detachable safety base can be used on other applications. The detachable steel safety base uses 2 x 4’s to create a strong vertical post to attach 2 x 4 or 2 x 6 railings. Stair Grabber can be adjusted from 4-1/2” to 16” using 7/8 socket or attached handle. The Deslauriers Stair Grabber makes it easy to attach temporary guardrails to stairs.
It's something that none of the previous 3D games from Generation VI and VII really managed to do, to really show these Pokemon wandering around in their habitat. It's just so fun walking through the grass and then seeing Pidgeys flying around and Oddishes waddling around, or walking through caves and seeing Geodudes popping out of the ground and wandering around. That's honestly what probably sold the game for me, in spite of the pretty poorly-thought catching mechanism. And having the wild Pokemon actually move around on-screen after the pop out of the grass, Digimon World/Pokemon Ranger style, is nothing short of amazing. it kind of ticks the boxes of what I want from a remake. Like, I wouldn't say that it's revolutionary or anything, but I feel like it's basically similar to Omega Ruby and Alpha Sapphire in that it's. That said, though, once you get over that hump, Let's Go Pikachu is actually a decent remake. I honestly wished that there's an option to go for the more classic battle system. isn't the best, and it adds a whole layer of frustration to the whole thing. At least with the old system, each wild Pokemon encounter can feel different depending on your own Pokemon, y'know? Throw in the fact that the motion sensors for the Switch. Sure, you get experience points and shit for your entire party, but it's honestly such a bland and unrewarding experience to just throw the ball at the wild Pokemon without any sort of real change to what's going on. But playing through this game, I honestly really feel that there is absolutely very little incentive to grind and capture the random Pokemon in the wild. From that point of view, it's actually a pretty great marketing move. I understand the marketing reasoning for why they did it - Go is a very big game and perhaps the biggest break Pokemon's gotten since the original cartoon aired, and it is pretty smart, from a marketing standpoint, to at least attempt to draw in the new blood who may not have touched a real Pokemon game. it's admittedly a stupid decision and one that I am not a huge fan of, but let's get the rant out of the way first. so the game's basically a remake-plus of Pokemon Yellow, except they implement the Pokemon Go mechanics for Pokemon capturing, which is. But hey, yesterday I reached what would probably be considered the mid-point of the game, with Lavender Town and the Snorlax stuff, so I guess I have enough to talk about to have something to say on a let's play segment. The fact that I'm not really speeding through the story at all and just taking my time to quite literally stop and smell the flowers and look at the pretty new graphics is also a factor. and I honestly considered not doing a let's play at all, really. but I've been passively playing Let's Go: Pikachu on my Nintendo Switch over the past couple of weeks. Video gaming content on this blog has mostly been monster reviews and Hearthstone card talk anyway, but. well, basically a lot of random fighting games that don't really make for a good let's play. The last couple of games I played were Assassin's Creed II, Arkham Origins, Deus Ex: Human Revolution and. for forever, because, well, I haven't really been playing a lot of video games. I haven't done one of these text-based let's plays for. Scrutinize your word choice to convey the right message.Ĭheck for grammatical errors, grammar mistakes, and proper grammar.Ĭheck punctuation, including exclamation marks and proper punctuation.Įxample: "Its raining outside, isn't it!"Ĭorrected: "It's raining outside, isn't it?"Īvoid unnecessary words, filler words, and long sentences.Įxample: "I just really think that, you know, maybe we should, like, consider going to the store or something."Ĭorrected: "Maybe we should go to the store."Įnsure proper capitalization. Many people love soccer because it's exciting and unites fans globally."Ĭorrected: "Soccer is beloved worldwide for its excitement and ability to unite fans."Įnsure each sentence conveys clear ideas.Įxample: "She went to the place with the thing for that stuff."Ĭorrected: "She went to the library to borrow a book."Īvoid the passive voice – go for active voice. Here are some of the biggest issues to tick off your list:Ĭheck for complete sentences – no sentence fragment allowed.Įnsure each body paragraph has a topic sentence.Įxample: "It's a popular sport. This is a bit labor intensive, but the best way to go through your piece and make sure it's perfect is by taking each section and sentence and making sure it fits and flows perfectly. Keep those standards in mind when editing your work. Academic writing requires specialized knowledge, critical analysis, and adherence to specific formats. Writing for students in high school is slightly different to writing in academic settings – high school writing is more about foundational skills like clear sentences and organized thoughts. You may also find yourself proofreading as you write, instead of at the end. Sometimes you'll be editing and realize you need to go back to the revision portion, or even back to brainstorming. This isn't a linear process all the time. This could mean turning it in to a teacher, posting it on a blog, submitting it to a journal, or any other way of making your writing public. It's often helpful to read the paper aloud or have someone else review it.įinally, once you're satisfied with your work, you share it with your intended audience. You're looking for any last-minute errors or typos that might have been missed during the editing stage. This is the final check before you consider your piece complete. You might also look at sentence structure, word choice, and consistency in style and tone. Refine your draft by fixing grammar, punctuation, spelling, and other mechanical errors. You might rearrange sections, add or delete paragraphs, clarify ideas, and ensure that your argument is well structured and supported. Here, you rethink and reorganize your paper. It doesn't have to be perfect the main goal is to get your ideas down on paper. This is where you write your first version or rough draft. Once you have your ideas, you start to put them into sentences and paragraphs. Techniques like free writing, clustering, and mind mapping can be useful here. Understand the assignment or purpose, consider your audience, and come up with ideas. Though many people think the process is simply: write → publish, it's a little more complex than that. Let's start by explaining the stages of the writing process. Understanding the Basics of Writing and Editing I'll break down exactly how I recommend incorporating editing into your writing process. If you're into creative writing, editing helps you carve out motivations, characterizations, and tell a better story. If you're a blogger, editing will help you earn more trust with your readers. If you're an academic, editing will help polish your work and make it more professional. Editing is what takes your writing from good to great. Although many people think writing is the hard part, the toughest part of any writing process is the editing. Your writing feels good! Or at least, good enough to send. “You should probably proofread that, at least…” the voice says snidely. You're about to press publish when suddenly… a small, niggling voice pipes up in your mind. You've just finished writing a blog post, sweat pouring from your brow much as words poured from your fingertips a second ago. On the French side, the Château de Beynac faced off with the Château de Castelnaud, then in British possession… The Dordogne River was the symbolic frontier between the two enemy kingdoms. To best understand its history, you have to go back to 1337, when Eleanor of Aquitaine married the heir to the English throne and gave part of the Périgord to the English. It was the Hundred Years’ War that most marked this region. In the 13th century, the Dordogne was an area of major conflict between France and England. In the 10th – 11th centuries, the Dordogne Castles were established on naturally strong points, rocky escarpments, spur points, almost always near land or river communications axes to control them and impose a toll. Across the lot, looming above another building, was the church steeple.Castles in the Dordogne Department – Historical Background It was more of a vacant lot beneath a 200-year-old flowering tree whose gnarled trunk and branches had been trained to twine over a trellis. As we sat, the hostess came over and asked if we wouldn’t rather eat out on the terrace. We were dubious, but didn’t feel we could ask to use the facilities without ordering something to eat. We parked and peeked in through the open doors to a dimly lit dining room with a handful of tables, all empty but one. At one end was a gothic church spire, and at the other another bland two-story structure with a sign indicating that this was “La Bonne Franquette” restaurant. Then we came to a crossroads and a little town, picturesque but seemingly deserted, of about a dozen two-story, stone-and-stucco buildings shoulder to shoulder along one main street that looked like a set for some World War II movie. But this wasn’t Interstate 95 we were on - unless we wanted to take our chances going au naturel in a field, we seemed to be out of luck. On one of our longer day trips, we were heading back to Sarlat but still an hour out and in desperate need of a rest stop. Coming on it by accident only made it that much better, and ultimately, those happy accidents defined our stay. By the end of the 20th century, Commarque was a forgotten ruin, almost entirely toppled, buried or reclaimed by the forest, until a direct descendant of the original lords of the castle began an ambitious private-public restoration of the chateau and exploration of a cave beneath it, filled with prehistoric paintings and sculpture.īetween its bottomless history, its stark beauty and remarkable isolation, that visit to Commarque is something I’ll never forget. We paid a nominal admission and climbed up the escarpment all the way to the top where there was a wide array of ruins, from a stone chapel to a soldiers’ barracks and ultimately to the 12th-century keep. The chateau rose dramatically to the left, looming atop the rocks, while another chateau, this one private, stood out among the heights on the other side of the valley, not so much as a road between them. After about 700 meters, the woods ended at a line of exposed limestone reaching to the sky and stretching away into an open meadow. But just as we were about to give up, we came to a dirt parking lot in a grove of trees with an arrow pointing down a trail through the woods. We turned off the road and followed a series of ever smaller roads until we were sure we’d made a wrong turn somewhere. Thank God we had GPS.īut here was one inviting us to visit. We often found it hard to believe these rustic tracks were leading to major tourist destinations, but we were never disappointed. But more often than not, we had the roads to ourselves as they narrowed into single-lane tracks (more than once we had to back up to let another car squeeze past) through increasingly tiny villages and wooded hills. I felt daring driving at 45 mph on these byways while the locals lined up behind me, impatiently waiting to pass. All roads are winding, rolling two-lane forays through the pages of a fairy tale. This part of France apparently has no strip malls, gated housing developments or major highways. And forget the destinations - the drives themselves were breathtaking. Any one of them could have been the highlight of a trip. A 30- to 45-minute drive in any direction brought us to destinations that were each more stunning than the last. But as we quickly realized, the best thing about locating in Sarlat was leaving it. Though it was stimulating to be in the middle of such history, the smallness of the town - its photo-ready back streets could be explored in an afternoon - made us wonder at first about our decision to spend two weeks there. Accordingly, altruistic tendencies toward genetic relatives are higher than those directed toward unrelated individuals in many animal species including humans (Burnstein et al. First, it facilitates attachment to family members which in turn increases investment in genetically related individuals. Kin recognition fulfills two critical biological functions. 1998)) and in humans (Havlicek and Roberts 2009). The sense of smell is known to be involved in kin recognition in animals (e.g., hamsters (Todrank et al. It is thought that genetically determined body odor compounds (resulting from the genetic similarity of children and their parents) foster initial bonding. These developmental compounds change as a function of age and are related to the natural hormonal changes taking place as a child gets older (Blakemore et al. 2013) and compounds related to development-dependent phenotypic traits (Thornhill et al. In a group of elements potentially important in the context of bonding, one can mention at least two different systems influencing body odor: peptides from the stable and genetically determined HLA complex (Milinski et al. Anecdotal observations support this: While parents seem to enjoy the body odor of their babies, they rarely talk with the same fascination about the body odor of their pubertal or postpubertal children.īody odors exhibit a considerable amount of variance, related to stable and variable compounds (Fialová et al. We assume that the same is true for the child’s body odor. 2009), lose importance and vanish during transition into adulthood (Luo et al. Hence, the biological triggers of care, such as the baby schema (Kindchenschema) (Glocker et al. With increasing self-dependence, it is no longer pivotal that the parents always prioritize their child. The parent-child relationship is affected and shaped by a multiplicity of changes during the development of the child, e.g., social or cognitive development. Perceiving babies’ body odor as pleasant may thus be one of the mechanisms contributing to cost compensation and creation of familial bonds despite all problems associated with initial caretaking. However, this reward is rather implicit, in contrast to direct and immediate rewards associated with baby body odor (Lundstrom et al. In the long term, caretaking is obviously rewarding, because it increases a person’s genetic fitness. In addition, parents often prioritize the children’s needs above their own and the safety of the child becomes their major concern (Leckman et al. Caretaking does, however, bear costs on the parents-in modern, Western societies, it is time-consuming and expensive. Affective bonds with the caregiver are essential for a child’s social and emotional development, and they are strongly dependent on initial caretaking (Bowlby 1988). For example, the ability to recognize one’s own child fosters the expression of warm feelings toward the baby (Corter and Fleming 1995 Del Cerro 1998 Depue and Morrone-Strupinsky 2005). It seems that the perception of body odors may contribute to parent-child bonding. 1993), and the sheer presence of a baby body odor activates reward-related brain areas (Lundstrom et al. Body odors of pre-pubertal children are evaluated as very pleasant in general (Ferdenzi et al. 1980), or even hours of giving birth, mothers can distinguish the smell of their child from the smell of other babies (Kaitz et al. Women who were born without the sense of smell declare that they regret missing out on this seemingly wonderful experience (Bojanowski et al. Parents typically report that the odor of their baby is one of the most pleasant scents that they can imagine. I had to write this for a Mythos project automation so I thought I would share. IT teams and solution providers use VirtualBox to reduce operational costs and shorten the time needed to securely deploy. Linux Hosts: Oracle Linux 8 / Red Hat Enterprise Linux 8 / CentOS 8. See Oracle Database 23c Free VirtualBox Appliance for what’s in the Oracle VM VirtualBox image and Resource requirements. Download (168 MB) Oracle VM VirtualBox 6.1.50 Deutsch. ova file into your local Oracle VM VirtualBox setup. Notice:for another ubuntu version use the same repository But change xenial word with your ubuntu version name deb ' virtualbox 2>/dev/null | grep -c "ok installed") -eq 0 ] Oracle VM VirtualBox, the world’s most popular open source, cross-platform, virtualization software, enables developers to deliver code faster by running multiple operating systems on a single device. VirtualBox 6.0.24 (released July 14 2020) Windows hosts. macOS (圆4) Download (127 MB) Extension Pack (alle Plattformen) Download (17 MB) Source Code. However, there are a few configuration tricks you will need to know in order to get the best out of it. VirtualBox is free and fairly simple to use. Der Hersteller Oracle bietet die Software VirtualBox für die Virtualisierung an, die sich kostenlos nutzen lässt und auf dem Desktop-Computer sowie Server läuft. According to Oracle Official Doc for Linux Download you can install virtual box by adding it's repository using two waysġ - add it's repository(according to your ubuntu version) directry into /etc/apt/sources.list file deb xenial contribĢ - adding it's repository using command line sudo apt-add-repository "deb xenial contrib" Set Up and Run a 64-bit Guest in VirtualBox. Grandma’s house! Chuckee Cheese, please! Hawaii! Target to buy some Shopkins! So many options. The fun comes when the bus driver asks where he can take you. One person gets to drive it (plastic plates make great steering wheels), and everybody else hands over their change to ride it. Include itty bitty pillows that make balancing on them difficult for more fun. Now hop to your destination without falling in the volcano. Spread them out like stepping stones, making a long winding path throughout the house. Gather all the pillows and couch cushions in the house–don’t worry, you’ll put them back later. Use a basket to go shopping and take turns with your kids playing the “shopper” and the “cashier.” Every time we play this, my kids never want to stop. Stuff the money in an old wallet for the “shopper.” Set up a calculator for the “cashier” and some paper bags for bagging groceries. Dig out some play Monopoly money (I’d tell you to play that too, but maybe you don’t have the next 9 hours free). Line them up on the coffee table and end tables and shelves in the living room. Go to your pantry and pull out a bunch of canned goods, some cereal boxes, those little seasoning packets you forgot were tucked in that basket on the back of the shelf. Some of our favorite play time activities at home that work for all three of my kids’s ages: Use your imagination, play as you wish, be creative, have fun! I love finding new ways where we can incorporate educational goals into real world experience for our kids, but unstructured play is a learning experience in itself (it counts!), and I want my kids to always know the joy of play, no strings attached. With testing goals and school standards and college entrance requirements, we–without even realizing it–often pressure ourselves to make sure every game our kids play, every show they watch, every snack they eat, every encounter they experience is tied to reading and math goals, or else we think it doesn’t count. It is alarming to see how much more pressure kids face today and not surprising to learn that kids have lost 12 hours of playtime a week since their parents (that’s us!) were kids. If they didn’t, I wouldn’t have so many memories of riding Big Wheels in my grandparents’ driveway or playing Olympics with my cousins in our back yard or hiding under the bed–heart pounding–waiting for my brother, “the robber”, to find us or my favorite–hour upon hour of rocking baby dolls, calling them “Honey” and packing doll clothes in “diaper bag” purses while we played House. I value a childhood that celebrated it and parents that gave us plenty of time to give our brains opportunities to balance school and extracurricular responsibilities with no-rules play. When Toca Boca asked if I’d help them spread their simple message of “ Take a Stand for Play” by talking about the importance of playtime to our family, I thought, “This will be eeeaaaaazy!” I could march on the White House steps, picketing for play, no problem. For all the structured learning and educational standards that will accompany the many years ahead for my children, please let there be complementing creative cushions of open-ended play. And while, yes, bulletin boards show off the latest projects that illustrate learning goals like counting and letter recognition, one of my favorite things about Nella’s school is its celebration of the colorful art of PLAY, a vital subject matter that often fades when little preschool bags switch to kindergarten backpacks. Labels on neatly organized bins identify where the puzzles go–right next to the Lincoln logs and two bins down from the Barbies. There’s a little play kitchen in Nella’s classroom, tucked next to the crate of baby dolls, on the other side of the shelf with the cars and the train tracks and the bristle blocks that interlock when pushed together. Temporary Containment Procedure Update: ( See Addendum 049.3) Per Containment Committee Order 049.S19.17.1, SCP-049 is no longer permitted to interact directly with any members of Foundation staff, nor is it to be provided with any additional corpses to be used in its surgeries. SCP-049 is no longer permitted to interact with human subjects, and requests for human subjects are to be denied. Corpses that become instances of SCP-049-2 are to be removed from SCP-049's containment cell and incinerated. In order to facilitate the ongoing containment of SCP-049, the entity is to be provided with the corpse of a recently deceased animal (typically a bovine or other large mammal) once every two weeks for study. Once calmed, SCP-049 generally becomes compliant, and will return to containment with little resistance. multifida) has been shown to produce a calming effect on the entity. In the event SCP-049 becomes aggressive, the application of lavender ( L. Under no circumstances should any personnel come into direct contact with SCP-049 during these outbursts. While SCP-049 is generally cooperative with most Foundation personnel, outbursts or sudden changes in behaviour are to be met with elevated force. During transport, SCP-049 must be secured within a Class III Humanoid Restriction Harness (including a locking collar and extension restraints) and monitored by no fewer than two armed guards. SCP-049 must be sedated before any attempts to transport it. Do not post spoilers in the submission title.Special Containment Procedures: SCP-049 is contained within a Standard Secure Humanoid Containment Cell in Research Sector-02 at Site-19.The source of a spoiler (the title of the thing it's spoiling) must be indicated before the spoiler in your post or comment, using to identify it.The code to make a spoiler in a comment or text post body is: >!Spoiler goes here!< There is a limit of 2 and posts each per month per user.Īll spoilers must be tagged.Clips from currently airing shows cannot be posted within a week after the Episode Discussion thread is posted.submissions must contain the name of the show in the title and be 10 seconds to 5 minutes long.All and posts must be text posts with a minimum of 1500 characters.You may submit up to two Fanart posts per 7-day period. 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